Call Of Duty 2 Multiplayer Server Patch

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Call Of Duty 2 Multiplayer Server Patch

This patch updates the multiplayer portion of CoD to version 1. Production Supervisor Training Courses. 2 Many new features and bug fixes are contained in this patch. List of changes: GAMETYPE FIXES 1. Behind Enemy Lines 2.

Oct 27, 2015 HOW TO PLAY 'CALL OF DUTY 2 IN 2015':) 1. Download Game 2. Install Patch 1.3 3. Find server on internet 4. Install GSC (like XFIRE) and easy find. A time-spanning, generation-spanning narrative, Call of Duty®: Black Ops 2 introduces players to an insidious villain named Raul Menendez who hijacks the US military. The patch fixes some multiplayer game and level issues. Call of Duty 2 offers more immense. Add file Report Call of Duty 2 (PC) Patch v 1.3.

Search & Destroy WEAPON & PLAYER FIXES NEW FEATURES 1. New Gametype - Headquarters 2. Killcam On/Off 3. Disable Freelook Spectating 4. Disable spectating enemy players 5. Force team balancing 6. Shared Friendly Fire 7.

Ban Abilities For Server Administration 8. Server Hardware displayed in Server Browser 9. New Server Filters 10. Server Info Screen 11. Timedemo statistics 12. New script commands 13.

Allow Downloads MULTIPLAYER BUG FIXES INTRODUCTION This document details numerous additions, fixes and changes to Call of Duty(tm)in the Multiplayer 1.2 patch. IMPORTANT NOTE: Use of the in-game console is not supported by Activision(r).

Please do not contact Activision(r) Customer Support with issues that arise from using console commands in-game. NOTES FOR MOD USERS: - It is recommended that any user modifications that have been installed to the Call of Duty directory be removed before installing this patch. These modifications are not supported by Activision(r) and may not be compatible with some of the new features that are included. - Call of Duty does not support mods that have spaces in the mod's folder name. Be sure that the folder that contains your mod does not have spaces, otherwise users will not be able to download the files. For example, a mod in a folder called 'My Mod' would be invalid, whereas 'MyMod' or 'My_Mod' would work. GAMETYPE FIXES 1.

Behind Enemy Lines - Fixes some allies not showing up on the compass in large servers. - Fixed a bug that would make enemy indicator on the compass not show up. - Fixed the killcam window remaining on screen during the black screen when you are about to spawn as an allied player. - At the end of a round all players show on the same team to make it easier to see how players ranked. Search & Destroy - You no longer have a weapon when planting the bomb. - Planting the bomb near the end of the round stops the round timer, so that the bomb is now the condition for victory.

- Bombs can no longer be planted after a round has been declared over. - Reaching the timelimit (scr_sd_timelimit) no longer ends the game mid-round. WEAPON & PLAYER FIXES - Adjustments made to the sniper rifles to make them balanced. - When a player lands after jumping, his/her speed is briefly reduced, making bunny hopping a less effective tactic in multiplayer.

- Adjusted hitboxes on player models to make them more accurate and thus making rifles more effective. - The number of grenades given to a player is now based on the weapon selected. Sniper rifles provide 1 grenade, Bolt-action rifles provide 3 grenades, and all other weapons provide 2 grenades. NEW FEATURES 1.

New Gametype - Headquarters - A radio randomly spawns into a map as neutral. Your team must capture a radio by standing near it with no enemies around.

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